Thanks to a friend I have known a tool that it needed; it is Sculptris, a program of shaped organically, intuitively, light and powerfully enough. And in addition it is free... It seems to ZBrush to work as an introduction, though at the moment I find it better well-considered than this one, though logically, It offers fewer possibilities. To see how it works, I have started shaping a dinosaur, a Torvosaurus, which does not have an excessively difficult anatomy. I have come to a point in which I cannot continue putting detail, since the mesh has a number of polygons that my PC already cannot move with his 512 mb of RAM, jaj; to seeing if the Kings behave themselves and I can have something a bit more decent with what to be able to follow the work;) Up to the moment, the thing is like that:
Algunos pasos del proceso en el post completo:
Y por supuesto, felices fiestas a todo el que se haya pasado por aquí alguna vez, y al resto también!